Speaking of story, this game really doesn't have a coherent one. I'm pretty sure there's an ultimate goal that has something to do with collecting crystals and saving the world or something. But it seems as the meat of the game is a strew of side-quests randomly thrown together. I mean, seriously, why do I have to save some whiny elf prince? Isn't the world in danger?

All complaints aside, Final Fantasy 1 has a certain nostalgic gleam to it that glosses over all its many and grandiose faults. The game is frustrating, yes, but it is upon the shoulders of this game that virtually all other RPGs to date stand. To see the framework of some of today's RPG greats in this is reminiscent of seeing aspects of Michelangelo's sketches in the Sistine Chapel.
Too melodramatic?......probably, but it makes the point.
So I guess some of the excitement and enjoyment that comes from playing the first Final Fantasy is anticipating relating it to other games in the series.